From Search to being Found

Posted on January 2, 2006 | Tagged as: , | 0 comments

As a source of information, the internet ranks higher as television, books, newspapers or the radio. That’s a fact. Another one is, that the amount of information in the word wide web growths rapidly from day to day. Search engines do a good job in helping people to find what they are searching for (or […]

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Six Weapons of Influence in the Web

Posted on December 7, 2005 | Tagged as: , | 0 comments

Influence can be described as changing a person’s thoughts, feelings and behaviors. In this way, influence is just an umbrella term for persuasion. This compliance is also achieved without exerting force and that sounds great for the web where the users aren’t forced to do anything.

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Elements of User Experience

Posted on November 20, 2005 | Tagged as: | 0 comments

A good website is build upon more than just nice, clean code and good looking graphics. A site that really works fullfills the strategic objectives of the company while meeting the needs of the users. Even the best technology and the latest content can’t fix a broken concept and an inconsitant user experience design.

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Creative concepts – creative management

Posted on November 7, 2005 | Tagged as: | 0 comments

Interacitve projects are mostly multidisciplinary projects that suffer from being neither a technical nor a mere conceptual one. These projects require therfor a special kind of management that gives the producers the creative space they need and the project managers a clear line to track the process. So these projects and concepts demand for a […]

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Pragmatic and hedonic quality of software systems

Posted on October 17, 2005 | Tagged as: , | 0 comments

Good software products are more then just usable and effective. They stimulate and motivate the user to work with them and to perform a certain task. These factors can be used to describe the soft qualities of a system beside the technical ones like stability, performance and features.

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agile brand development interaction design leadership mobile persuasion product management requirements engineering search seo service design system design testing user experience user story

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